

Not only that, but each and every planet has unique coordinates in the Universe that can be shared, so other players can check out exactly what has been found! In our latest update take on the role of an intergalactic bounty hunter, taking on new quests to track down wanted criminal gangs and following clues to discover their hideouts. These logs are not reflective of all game changes, and are specific to asset changes so may not reflect changes to some file types or engine adjustments.So whilst the game is fully co-op, one can also record their findings in an electronic logbook. They offer a detailed breakdown of changes pushed with each nightly and later unstable build. Throughout much of late beta and onward forum user Kawa maintains a list of nightly differences in assets. See the changelog for details about past updates to the stable version of the game. Currently, the nightly branch is the same build as stable.

Starbound ps4 Patch#
Development still continues, but the patch progress is no longer automatically pushed to the nightly branch. Nightly builds were retired shortly after 1.0 was released, in September 2016. It was a nightly copy of the development build being worked on by Chucklefish during early access which automatically pushed the current state to Steam each day at 4am UTC. The build was at times very buggy and often had large game features disabled or configured for testing, such as the famous unobtainable matter manipulator issue. The nightly version of Starbound was a test build available in the unstable build for players who choose to opt-in to nightly. This version is actually its own game on steam to make for easier access to starbound unstable builds, this gives an advantage for people who want an unmodded and modded starbound experience at the same time.Ĭurrently, the unstable build is the same build as stable. Unlike nightly, they are only updated and pushed to steam when the version seems to be half-finished. Unstable builds are an early-final version of the stable release. These updates began in May 2013 and continued almost daily until the games beta release in December 2013. Game development was tracked through daily development updates posted on the front page of.

This version just like the Alpha was not publicly playable, however, this version was actually shown at the Insomnia Fest i49 around August 2013.Īlthough similar to the initial public beta release, there are a few notable changes.Īlpha was non-public, available only to Chucklefish developers, a small number of contributors, and some family and friends. Pre-Beta was an early version of the initial public beta release. Valentine's day content, skyrails, Treasure Room/ Heck underground mini biomes, changes to biome generation, lots of engine and programming improvements, bugfixes.ĭifficulty levels, disk serialization overhaul, new cosmetic armorĬhristmas holiday content, turrets, Wiring Station Tons of new content, biomes, star types, foods, techs, bosses, quests, unique biome weapons, armor and items, staffs, ship upgrades, Novakids, missions, crafting specializations, knockback and temperature removed. Winter Update, the update that changed everything. New content, Erchius Horror microdungeons, Human armor redesigned. Planet Bookmarks, Teleporters, ship pets, The Ark, Slime Caves. Colony System, Frögg Furnishings, Improvements to NPCs and planet generation, challenge rooms, merchants, progression and combat reworked, new content. Weapons reworked, unique monsters introduced, vehicles, new biomes and other content.Ĭolony Update.
Starbound ps4 full#
The last beta version before the full release.Ĭombat Update. Reworked game introduction and story, new quests/lore, crafting reworked, pets, crew, fossils, rails, tech reworked, planet generation changed, new biomes, new content. Starbound leaves 'early access'/'beta' and releases Version 1.0 Novakid Villages, Collections, Fishing, new content and bugfixes. Terraforming, Ancient Vaults, Weapon upgrades Modular Mechs, Spacestations, Revamped space travel Bounty Hunting, Elemental Monster Variants
